Release History for chione
—
v0.12.0 [2023-05-10] Michael Granger ged@faeriemud.org
Enhancements:
-
Add fields to inherited component classes
-
Update for Ruby 3
v0.11.0 [2020-03-03] Michael Granger ged@FaerieMUD.org
Improvements:
-
Tweak timing loop settings
-
Update for Ruby 2.7
v0.10.0 [2018-07-20] Michael Granger ged@FaerieMUD.org
Enhancements:
-
Add World#status.
Bugfixes:
-
Fixed deprecation code for Assemblage.
v0.9.0 [2018-07-19] Michael Granger ged@FaerieMUD.org
Enhancements:
-
Make component fields more flexible.
-
Add DataUtilities mixin
v0.8.0 [2018-07-18] Michael Granger ged@FaerieMUD.org
Enhancements:
-
Add the equality operator to
Chione::Entity.
v0.7.0 [2018-07-11] Michael Granger ged@FaerieMUD.org
Enhancements:
-
Add a convenience method for creating Aspects that will match Archetypes
v0.6.0 [2018-07-05] Michael Granger ged@FaerieMUD.org
Enhancements:
-
Add dependency-injection to
Chione::System -
Set the thread name of the main world thread
v0.5.0 [2018-06-02] Michael Granger ged@FaerieMUD.org
Bugfixes:
-
Fix blank archetype inspect details
Changes:
-
Update configuration to use chione namespace. The
gameworldconfig section is nowworldunder thechionesection.
v0.4.0 [2017-12-11] Michael Granger ged@FaerieMUD.org
Enhancements:
-
Add caching and #inserted/#removed callbacks for aspect-membership to Systems.
-
Add Aspect#archetype and Archetype.from_aspect
-
Add Aspect#matches? to match individual entities
-
Add fixtures collection
-
Normalize entity IDs in the World API
-
Add constructor arguments to component-creation paths
-
Add the entity ID to Component’s inspect output
-
Entities are thinner and systems make better use of named aspects
-
Added World#remove_system and _manager; publish the instance of /added and /removed events
-
Pull up common #inspect functionality into a mixin and use it everywhere.
Changes:
-
The
every_tickcallback is now only passed the delta and the tick count -
Init arguments are passed through to Component.add_component
-
Add a processing block to Component field declaration
-
Rename some component-API methods on the World for clarity (with aliases to the old methods)
-
Add the entity ID to components on registration
-
Event handler declarations no longer include an aspect.
Bugfixes:
-
Fix API docs for
Chione::System::on
v0.3.0 [2017-05-31] Michael Granger ged@FaerieMUD.org
Changes:
-
Rename Assemblage to Archetype to follow Artemis’s naming.
-
Rename Entity#get_component to #find_component to more accurately reflect what it does. Aliased to the old name for backward compatibility, but the alias will likely be removed before 1.0.
Enhancements:
-
Add a
Chione::Component()coercion method -
Allow a component to be added to an entity by name or class
-
Add an #entities method to System for easy iteration by subclasses.
-
Change the return value of World#entities_for to an Enumerator for future optimizations.
Bugfixes:
-
Add a missing private method to Component
v0.2.0 [2017-05-26] Michael Granger ged@FaerieMUD.org
Enhancements:
-
Make Assemblage, Component, Manager and System all pluggable.
-
Don’t assume the process model of Systems
-
Extract a method for creating blank Entities to facilitate overriding which Entity class is used.
-
Defer event processing until the event loop so events which are published at startup aren’t missed.
-
Allow shorthand required component list for system aspects
v0.1.0 [2017-05-22] Michael Granger ged@FaerieMUD.org
Enhancements:
-
Refactor the World start/stop logic to make it easier to override in implementations which have their own process models.
-
Allow a component’s default to be generated by a callable
Bugfixes:
-
Stringify the Manager or System class in
manager/addedandsystem/addedevents.
v0.0.3 [2017-01-04] Michael Granger ged@FaerieMUD.org
Enhancements:
-
Add a proper #inspect to Component
Bugfixes:
-
Fix misnamed attr in World, update to latest Configurability syntax
-
Fix some documentation typos.
v0.0.2 [2015-07-13] Michael Granger ged@FaerieMUD.org
Fix a couple of build problems.
v0.0.1 (unreleased) [2015-07-13] Michael Granger ged@FaerieMUD.org
Initial release.